Kris definitely not going stir crazy

Kris here

Tina’s been in OKC for a couple of days visiting everyone so I’ve been down here with a lot of time on my hands. Awesome right? I can do all kinds of VIDEO GAMES WOOOO. I totally did too, I played the Witcher 3 finally, and colony survival and I got some Tales of Berseria in. These are fabulous games, you guys should check ’em out. Do you know what else they are?

That’s right, they’re roleplaying games. Okay Colony Survival is technically not a roleplaying game but it kind of fits so let’s play pretend for a minute.

These are all pretty fun, but I’ve noticed a huge downturn in my desire to actually play any kind of electronic games for quite some time. A BIG downturn. Like I didn’t turn my computer on except to write the blog from February to May. I wasn’t doing anything better though, I’m not some born-again workaholic or anything silly like that. I’ve been turned off recently by the odd boundaries game developers seem to be implementing when they clearly have the technical capabilities to do something I think would be simply amazing – or they can’t actually push that boundary because of the technical limitations. So instead, I’ve been working on Dads ‘n’ Dragons. I’m sure a few of you have heard about it , especially since about all of my recent posts have been about nothing else.

So I’m hanging out by myself in a sweltering Texas summer (air conditioning is expensive yo) just writing up some cool ideas I have to stow away, or use in the finished product, when I run across a question in my mind. Has another game done this? Am I copying someone? Is there a better way of calculating this number without forcing it on the players? A quick google search and two weeks later and I haven’t even touched my own game since like day 2. There are a pantsload of tabletop games being published every single day, and they’re pretty good! I didn’t give up on my own of course, that would be silly. But I’ve found myself wandering a repetitive cycle of the last week or so essentially doing yardwork, housework, and gamework. And games.

Okay, I did spend a few hours just gaming while listening to game developer podcasts, but that’s fine and I forgave myself. These guys repeat a lot of talking points I’ve learned over the last few months, I actually really like the format they work through and listening to someone from an industry repeat the things you’ve learned through reading is awesome. Like “Yes! It wasn’t a waste of my life! In your face Reddit!”

We’ll be visiting with Zack for a few weeks once Tina gets back from OKC, so I thought I’d see about a few tabletop games we could use to hang out with the children too, since I have all this free time on my hands. (Literally reading, writing or cleaning.) “But Kris what if the kids won’t because it’s not electronic?” I hear you readers, don’t even worry. I have a plan. I’m gonna make Tina play instead and then the partypoopin’ munchkins can just go to bed at like 7 or something so we have time. It’s foolproof I know.

I’ve run across quite a few I think would be good to learn, but I narrowed it down to three for the sake of time. Pokemon Tabletop United because children and also Pokemon. Mutants and Masterminds because my wife has convinced everyone that they like superheroes. Lastly, Call of Cthulhu. Okay the last one isn’t necessarily children themed, but I mean. They’re old enough to learn about our lord and savior Cthulhu. That, or I can convince the rest of the regular Pathfinder group to try it out; honestly most of the local group is more into the roleplay and less about the hack and slash of the game in the first place, which this game is amazing for. Which is fine, but also sad, since I myself am way interested in finding cool combinations to work together and murderhobo an entire universe worth of monsters.

Allow me to summarize each game briefly, so I don’t send everyone on a wild goose chase trying to figure out what these words mean.

The Pokemon tabletop game is exactly what it sounds like. It’s a Pokemon game, played on top of a table. It actually took me a little while to figure out some of the finer details of even just creating a character or building the teams since there’s quite a bit of involvement, but it’s a lot of fun. Imagine playing a pokemon game where you could have a team of like 2000 just waging war against a neighboring nation. Okay don’t imagine that, Pokemon are not instruments of war you tortured, angry souls. As long as you can put in a bit of effort to do some reading and watch a few youtube videos, this game has a pretty solid foundation – and if you find something broken, you’re welcome to fix it, because it’s your imagination!

The Mutants and Masterminds game is actually one I wasn’t super interested in at first. I’m not a fan of superheroes or their universes for the most part. I got to listening to some gamers on YouTube play through a few sessions of their own game and it was a lot more interesting than I figured it would be. I think the context of a dystopian future or a distant past mixed with the ramifications of being a super person in their own time can actually make for a pretty interesting story. I mean sure, you could rip everyone opposed to you in half, but that has consequences. Saving damsels in distress will make the bad-guys angry and attack more innocents. Helping the bad guys will make innocents angry and everyone will hate you! Dang that Captain Castor Oil is such a rascal!

Lastly, Call of Cthulhu is basically the polar opposite of the M&M game mentioned previously. Where you’re playing super powered heroes in that game, in THIS game you’re playing their mild-mannered alter egos trying to solve a case. Except you don’t have the super bit and you’re detective-working a case that will pit you up against world-ending monsters who can’t be comprehended with mortal minds. The game is a lot more focused on the “role” aspect and is pretty fun to listen to and design for. Ideally, you’re playing with people who like gritty worlds full of despair and horror, but I’m willing to bet I can come up with some lightweight games that even a twelve year old could play. Heck, maybe even Tina could play!

Author: keyboardcouple

A couple who write and learn in front of their keyboards.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s